Electrex

Hailing from a far away land where he fought for the amusement of others. Tired of a life where others gain the fame while he picks up bruises, his arrival states that he is formidable in his own right!

Overview
Electrex, the formidable rock snake monster. He's one of the first Uncommon monsters in the game, and his design reminds some people (especially Pokémon fans) of the rock-snake Pokémon Onix.

Pros: Cons:
 * Low cooldowns
 * Good trait
 * Decent Speed and very good Health.
 * Nice variety of status effects
 * INSANE special(AoE 90 thunder dmg)
 * Has a 70 Damage Move with only a 1 turn Cooldown
 * Few AoE moves
 * Bad Power
 * No damaging status effects
 * High stamina costs

Attacker Snake (Attacker)
This moveset makes Electrex deal damage to the enemy team. Rock Shower is your hard-hitting Earth move and Thunder God is your thunder-damaging move. Sand Tornado applies Blind to an enemy, with a good chunk of damage to complement it, and Dazing Hit dazes an enemy with some damage while Stunning Strike stuns an enemy for the cost of less damage.
 * Rock Shower (70 Earth dmg, 35s, 1 CD)
 * Thunder God (60 Thunder dmg, 30s, 2 CD)
 * Sand Tornado (40 Earth dmg + Blind, 40s, 1 CD)
 * Dazing Hit / Stunning Strike (Hit for 40 Physical dmg + Daze, 21s, 1 CD) / (Strike for 25 Physical dmg + Stun, 29s, 2 CD)

Recommended Runes: 2 Strength, 1 Team Speed; 3 Strength

Curse you perry the platypus! (Curser)
This Moveset focuses on cursing the enemy team. Inner Stiff slows all enemies so Electrex has more time to throw around status effects. Dazing Ht and Sand Tornado together greatly lowers the accuracy on an enemy.
 * Inner Stiff (AoE 30 Physical dmg + Slow, 35s, 1 CD)
 * Dazing Hit (Hit for 40 Physical dmg + Daze, 21s, 1 CD)
 * Stunning Strike Strike for 25 Physical dmg + Stun, 29s, 2 CD)
 * Sand Tornado (40 Earth dmg + Blind, 40s, 1 CD)

Recommended Runes: 3 Team Speed

Recommended Relic: The Pestilence Trap is especially good since Electrex can shred his opponents more easily. Other useable relics are the Exhausting Trap and Punisher Trap.

Counters

 * Since he is Earth and Thunder, dark attackers like Flickie can kill this worm easily.
 * Obsidia is a good counter to Electrex. He is a dark and earth hybrid, so Electrex's earth moves won't have much of an elemental advantage on him. Obsidia can also do dark damage to Electrex, meaning he takes more damage, and finally Obsidia can heal his teammates and give them regeneration, giving Electrex a hard time since he has no PER.