Light Sphinx

The Light Sphinxes were the holy guardIans of the ancient pharaohs. Nowadays they watch over the tombs to keep out adventurers who seek to plunder their vast treasures!

Overview
Light Sphinx has the highest health of all uncommons; a whopping 9,316 health! Unfortunately, he has horrible power and speed and no status effects to inflict on enemies, but assuming you are going to use him in Uncommon wars, he is a good choice.

Pros:

 * Highest health of any uncommon in the game!
 * Good trait
 * Can hold a shield relic, meaning he can hold a Tenacity Shield and give his allies a PER immune shield
 * Three support moves, one which gives himself a shield

Cons:

 * Absolutely stupid power and speed
 * No status effects to inflict on enemies
 * No high-damaging earth moves
 * High cooldowns and stamina costs

Recommended Moveset
You aren't going to use Light Sphinx as an attacker since he has no status effects, a low power and pitiful damage. This moveset mainly consists of supporting. The first move you want to go with, Self Shield, gives Light Sphinx a shield. Mass Regeneration should be used when your allies are low in health and Mass Shield should be used when an attacker on the other time could wipe your team out. Energy Storm is near useless, but it does 60 light damage, which can chip off any dark monster's life away.
 * Self Shield (Self 40% Shield, 19s, 1cd)
 * Mass Shield (Team 30% Shield, 35s, 4cd)
 * Mass Regeneration (Team Regeneration, 32s, 4cd)
 * Energy Storm (60 Light dmg, 39s, 2cd)

Recommended Runes: 3 Life; 2 Life, 1 Speed / Team Speed

Counters

 * Heimdal is a light monster with decent health, meaning he can kill off Light Sphinx's team and Magnetize Light Sphinx to deal even more damage with his metal moves. He also walls Light Sphinx since his only good damaging move is light.
 * Flickie can one-shot this Egyptian monster with his dark moves.