Greenasaur

A young Greenasaur has little control over her flames and can be a menace in the forest, suffering exile and rejection. However, once grown, Greenasaur helps to protect everything she loves with strength and wisdom.

Role: Attacker

Overview
Greenasaur, the green and flamey dinosaur that is a menace, but protects everything she loves. She's the first Uncommon monster players get by breeding Treezard and Firesaur. She's also the monster that replaced Firanda in the Monster Legends beta update.

Pros: Cons:
 * Low cooldowns
 * Low stamina costs
 * Can inflict Burn and Poison
 * Good Power
 * Special removes negative effects from all allies and heals them
 * Unfortunate Speed and Life
 * Only one AoE move
 * Few high-damage skills
 * Trait could be much better

Firandino!
Concentrated Sunlight can destroy a low-health Nature monster. Root Slavery poisons an enemy and deals damage. Incandescent Coal is a better version of Flickie or Pyrook's ''Let them Burn! move, and Newton Idea ''is useless, but so are his other moves.
 * Concentrated Sunlight (60 Fire dmg, 21s, 1 CD)
 * Root Slavery (40 Nature dmg + Poison, 21s, 0 CD)
 * Incandescent coal (AoE 30 Fire dmg + Burn, 42s, 2 CD)
 * Newton Idea (40 Nature dmg, 20s, 0 CD)

Recommended Runes: 3 Strength

Counters

 * Sealion can tank a hit from Greenasaur's highest damaging move, and he can deal lots of water damage back to him while stunning him at the same time. Sealion is also immune to burn, meaning Greenasaur's area burn move is useless against him.